Creative Direction for Product Launch

Creative Direction
Project Management
GDC conference poster
GDC conference poster
Role

UX/UI Designer

Year

2025

Team

Product Marketing Business

Responsibilities

Creative Direction Project Management UX/UI & Development Marketing Design

Goal

Direct the creative branding, website, and collateral designs for the Game Developers Conference in San Francisco, an exclusive networking event with capital venture investors to link with game developers and fund the next big game.

Cohort teams in the program received mentorship with leaders in the gaming & tech industry such as the creator of Magic The Gathering and Wargaming's Co-Founder. It concluded with a Demo Day event including speakers such as the VP of Innovation Lab at Ubisoft and previous Art Director at Remedy Entertainment.

GDC conference public

Branding & Website

Based on research of game conferences' art directions and discussions with the team, we decided on a retro futuristic tech style, reminiscent of Y2K.

GDC Demo Day branding
The style guide included the program logo and specifications, as well as iconography, typography, and event logo for all collateral materials.

Research

Researched competitors in the space and created the guidelines and direction for the initial branding and logo.

GDC conference responsive website
I led the design and development of the program's website through WordPress.

Collaterals

My second year contributing to GDC, where I previously provided art direction for an AI powered game demo. During this project I led the design for print and digital collaterals for the venue, from merchandise and banners, to screen and digital projections.

Banner mockup designs
Mockup designs of venue banners highlighting the teams and the game demo area.
Some of the printed banners displayed at the conference.
GDC conference screen designs
Digital screen designs for the stage and seated area.
GDC conference speaker screen designs
Stage screen designs highlighting the speakers at the conference.

Merchandise

I designed and coordinated various assets with a printing agency for gift bags and exclusive event items for guests, investors, and teams.

Merchandise mockup designs
GDC conference merchandise
Displayed are tote bags, water bottles, pens, and T-shirts with the event's logo.

Motion Graphics

Supported with the visual motion designs and video editing for media packages for YouTube.

I created motion graphics with the animation software After Effects.

Results

GDC conference attendees

1000+ Attendees

With design's support across social media, website, business decks, Google Ads, collateral materials, among other avenues, Demo Day was a succesful event.

Teams' Impact

The cohort development teams in the program culminated with strong achievements: Gladiator Mayhem: Largest Grant Recipient from Avalanche's InfraBUIDL(AI) Fund TON Battleground: 300K MAU in 2 Months Rumble Arcade: 70+ Min. Avg. Daily Playtime

30+ Investors

The program attracted a high number of investors during Demo Day, who continued to support teams after the program culminated.